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Last Updated: 03-29-2025, 08:13 AM
Name: [Plugin CS2] BlogaPasses
Category: Plugins
by: Berserk
Downloads: 0
Views: 6
MD5: 8927025e569b1122762cbe32ad47fb4f
Your rating: N/A
Average rating: N/A
 
Description:
Description: Blocks passages if there are not a certain number of players on the server 

Author: partiusfabaa 

Installation:

  1. Install CounterStrike Sharp, Metamod:Source and ResourcePrecacher
  2. Download BlockerPasses
  3. Unzip the archive and upload it to the game server
After installing ResourcePrecacher, all the paths you write in the config, write them there as well

Commands:

css_bp_reload
, !bp_reload
- reloads the configuration(only for @css/root
)

Config:

PHP Code: 
{
  "Players"10,      // The number of players after which the passes will open
  "Message""...",   // A message stating that the passageways are blocked (all the tags are at the bottom)
  "Maps": {
    "de_mirage": [    // Map name
      {
        "ModelPath""models/props/de_dust/hr_dust/dust_windows/dust_rollupdoor_96x128_surface_lod.vmdl"// Path to the model
        "Color": [ 30144255 ],                // RGB color in which the model will be colored
        "Origin""-1600.46 -741.124 -172.965",   // Position where the model will be placed
        "Angles""0 180 0"                       // Which way the model will be turned
      },
      {
        "ModelPath""models/props/de_mirage/small_door_b.vmdl",
        "Color": [ 255255255 ],
        "Origin""588.428 704.941 -136.517",
        "Angles""0 270.256 0"
      },
      {
        "ModelPath""models/props/de_mirage/large_door_c.vmdl",
        "Color": [ 255255255 ],
        "Origin""-1007.87 -359.812 -323.64",
        "Angles""0 270.106 0"
      },
      {
        "ModelPath""models/props/de_nuke/hr_nuke/chainlink_fence_001/chainlink_fence_001_256_capped.vmdl",
        "Color": [ 255255255 ],
        "Origin""-961.146 -14.2419 -169.489",
        "Angles""0 269.966 0"
      },
      {
        "ModelPath""models/props/de_nuke/hr_nuke/chainlink_fence_001/chainlink_fence_001_256_capped.vmdl",
        "Color": [ 255255255 ],
        "Origin""-961.146 -14.2419 -43.0083",
        "Angles""0 269.966 0"
      }            
    
],       //if you need to add more maps, put a comma. But the last map doesn't need one! (example)
    "de_dust2": [
     {
        "ModelPath""",
        "Color": [ 255255255 ],
        "Origin""",
        "Angles"""
     }
   ]
  }



Tags:
 Colors - {DEFAULT}, {WHITE}, {DARKRED}, {GREEN}, {LIGHTYELLOW}, {LIGHTBLUE}, {OLIVE}, {LIME}, {RED}, {LIGHTPURPLE}, {PURPLE}, {GREY}, {YELLOW}, {GOLD}, {SILVER}, {BLUE}, {DARKBLUE}, {BLUEGREY}, {MAGENTA}, {LIGHTRED}, {ORANGE}

{MINPLAYERS} - minimum number of players

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